/**
 * Created by PengWei on 2018/7/26.
 */

namespace game {
    import Event = egret.Event;

    export class UIEvent extends Event {
        /** 主动打开面板 */
        static readonly OPEN: string = "OPEN";

        /** 主动关闭面板 */
        static readonly CLOSE: string = "CLOSE";
        
        /** 面板被关闭 */
        static readonly POP_BE_CLOSED :string = "POP_BE_CLOSED";

        static readonly BE_OPENED = 'beOpened';
        static readonly BE_CLOSED = 'beClosed';
    }
}